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RectColliderConfig

Defined in: tilemap/src/types.ts:128

All shape configs store x/y as the top-left corner of the object’s bounding box (matching Tiled’s coordinate convention). Rect and capsule configs may carry a rotation about that corner; vertex-based shapes and circles have rotation already applied at extraction. toPhysicsColliders converts to the center-origin offsets that Rapier expects.

height: number

Defined in: tilemap/src/types.ts:133


optional rotation?: number

Defined in: tilemap/src/types.ts:135

Rotation in radians about the (x, y) pivot. Absent when 0.


type: "rect"

Defined in: tilemap/src/types.ts:129


width: number

Defined in: tilemap/src/types.ts:132


x: number

Defined in: tilemap/src/types.ts:130


y: number

Defined in: tilemap/src/types.ts:131