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LightingRenderer

Defined in: lighting/src/types.ts:101

A per-scene lighting backend.

destroy(): void

Defined in: lighting/src/types.ts:105

Release every resource owned by this scene’s backend.

void


render(frame): void

Defined in: lighting/src/types.ts:103

Synchronize the backend with the world’s current lights and view.

LightingRenderFrame

void

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