SceneHookRegistry
Defined in: SceneHooks.ts:30
Internal
Registry of scene hooks. Held by the engine, consumed by the SceneManager.
Constructors
Section titled “Constructors”Constructor
Section titled “Constructor”new SceneHookRegistry():
SceneHookRegistry
Returns
Section titled “Returns”SceneHookRegistry
Methods
Section titled “Methods”register()
Section titled “register()”register(
hooks): () =>void
Defined in: SceneHooks.ts:33
Parameters
Section titled “Parameters”Returns
Section titled “Returns”() => void
runAfterExit()
Section titled “runAfterExit()”runAfterExit(
scene):void
Defined in: SceneHooks.ts:48
Parameters
Section titled “Parameters”Returns
Section titled “Returns”void
runBeforeEnter()
Section titled “runBeforeEnter()”runBeforeEnter(
scene):Promise<void>
Defined in: SceneHooks.ts:42
Run all beforeEnter hooks serially.
Parameters
Section titled “Parameters”Returns
Section titled “Returns”Promise<void>