Blueprint
Defined in: Blueprint.ts:11
A reusable entity template. Blueprints define how to assemble an entity from components, given optional parameters.
Type Parameters
Section titled “Type Parameters”P = void
Properties
Section titled “Properties”
readonlyname:string
Defined in: Blueprint.ts:12
Methods
Section titled “Methods”build()
Section titled “build()”build(
entity,params):void
Defined in: Blueprint.ts:13
Parameters
Section titled “Parameters”entity
Section titled “entity”params
Section titled “params”P
Returns
Section titled “Returns”void